The loading goes on infinitely and completely stops players from progressing, essentially making the save useless for anything but grinding out levels and gear towards no end goal. For a AAA release that, despite its controversies and missteps prior to release, is sensationally fun to play, this issue is a growing concern. ![]() ![]() ![]() Where this breaks Shadow Of War comes when assaulting fortresses during the late game phase, where these invisible orcs seemingly don’t even allow the main story missions to finish loading at all. Players who try to take a mission involving these missing enemies find themselves completing the required objective to draw out the orc fruitlessly, the mission continuing endlessly until players manually exit the mission where it remains unresolved. Gamers (myself included on the PS4) are reporting that during the final act of the game (which we will not spoil here) the vaunted Nemesis system is breaking and the orc hierarchy that governs each area’s population of chieftains is instead displaying in the place of Orcs and their stats. Middle-earth: Shadow Of War had a tempestuous time before release, with controversy over its commemorative Forthog DLC and the microtransaction policy it employed, but the problems have not ended there.
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